Overview
This project focused on creating a technical animation for waveOrder, an open-source suite of computational microscopy tools developed by the Computational Microscopy Platform at CZ Biohub. It uses phase and polarization measurements to visualize cellular structures without stains.
I created the animation to make that imaging process easier to follow. My role was to study the existing technology, model microscope components in Blender, and animate the workflow; I did not develop the waveOrder microscopy software or imaging method.
Contribution and outcome
I designed the 3D scene, modeled the microscope components, animated the imaging sequence, and refined the timing and camera movement. The finished animation was included as Video 3 with the waveOrder preprint, which acknowledges my contribution.
The animation gives computational microscopy researchers a visual introduction to the imaging workflow before they move into the more detailed technical material.
Process
- Researched the core principles behind waveOrder and label-free microscopy.
- Modeled microscope components and imaging elements using reference material.
- Built and animated the workflow in Blender with attention to technical accuracy.
- Refined the final animation based on feedback and clarity.